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AI Insights · Timothy · April 2021

Q1 2021 Recap: Top 5 Android Horror Games in France

A Sensor Tower analysis reveals the Q1 2021 performance trends for the top five horror games on the Android platform in France. Downloads and active users are the focus, with revenue mentioned where applicable.

Q1 2021 Recap: Top 5 Android Horror Games in France

As we move into a new quarter, it's time to take a look back at the performance of the top five horror games on the Android platform in France for the first quarter of 2021. The data provided by Sensor Tower offers valuable insights into downloads, revenue, and weekly active users, painting a comprehensive picture of how these eerie games have fared.

Starting with Identity V, published by NetEase Games, we observed a fluctuating trend in weekly revenue, peaking at around $4.5K USD in the last week of February. Downloads saw two zero-download weeks in January, followed by a steady increase, reaching over 500 in the last week of March. Weekly active users ranged between 3.5K and 4K, with a noticeable peak in the second week of March.

BANDAI NAMCO Entertainment Europe's Very Little Nightmares showed a significant revenue spike in mid-February, surpassing $2K USD, and then saw a decline towards the end of March. Downloads remained modest, with a high of 218 in the third week of February. The data for weekly active users was not available.

Hello Neighbor by tinyBuild demonstrated a dramatic revenue increase in the last week of February, reaching $1.2K USD. Downloads showed a similar pattern, with a substantial rise to over 8K in the final week of March. The game maintained a robust weekly active user base, starting at around 19.7K and finishing strong with nearly 24.9K.

Ghost Town Adventures: Mystery, from an unnamed publisher, had a revenue peak in mid-February at $715 USD before dropping to $51 USD by the end of March. Download data was absent until mid-February when it started to be recorded, reaching 198 downloads in the third week of February. Weekly active users showed a slight increase over the quarter, ending at 405.

Lastly, Five Nights at Freddy's AR by Illumix Inc. saw revenue fluctuating, with a high of $395 USD in the second week of February. Downloads climbed throughout the quarter, peaking at 2.7K in the first week of March. Weekly active users had a high in late February with nearly 8.9K, but then slightly decreased to around 5.3K by the end of March.

For more detailed insights and data, Sensor Tower's platform is the go-to source for app performance metrics and trends.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2021